Tag Archive: background

Grapple Knight [SPANISH] Development Build v0.1.8.2

Grapple Knight Logo

**Click to Download**

To play the game locally, click the image above to download the PC version or download the Mac version here 😉

ES: Buenas noticias para todos! Por fin terminamos la traducción de Grapple Knight y ahora se puede jugar en Español o en Ingles. También amos echo un montón de otro avances como cambiando los controles inicial del juego a algo mas normal, auto detección del control que estés usando para las instrucciones en el tutorial, los instrucciones están puesto de un manera que los hace mas fácil de leer y los objetos del juego tienen descripciones mas comprensiva. También incrementamos el impacto de los poderes que puedes encontrar.

EN: Good news everyone! Multi-lingual support is finally here and the game can now be played in either Spanish or English. We have also made a large number of improvements including revising the default control scheme, input device auto detection for instructional signs in the tutorial, better placed tutorial instructions and more descriptive text for various objects in the game. We have also bumped up the strength of the various perks in the game so that their impact can truly be felt.

[important]ES: El idioma se puede cambiar des de las opciones en el menu principal o en el menu del juego.

EN: To access the language options go to option then language from either the main menu or the in game pause menu.[/important] The game can also be played in fullscreen, we recommend the following settings;
[important]ES: Pantalla Entera
Tamaño del Píxel x3

EN: Full Screen
Pixel Size x3[/important]

If you would like to play the game with your PS3 controller then please download the latest motion joy driver here then follow the installation instructions here and there is also a tutorial video here. Once you are all done just make sure the controller is set to emulate an Xbox controller and you will be all set.

[important]                                                XBOX                               PS3                                PC
Jump =                                      A                                      X                              Space/L
Attack =                                      X                                     [  ]                                   J
Grapple hook =                       RB                                  R1                                  K
Pause Game =                      Start                               Start                        Backspace
Perk Menu =                           Back                             Select                             TAB
D-pad and Analog stick for movement and grapple hook aiming, WASD on the PC[/important] Read the rest of this entry »

Grapple Knight -Supanova 2013- Development Build

Grapple Knight Logo

**Click to Download**

To play the game locally, click the image above to download the PC version or download the Mac version here 😉

It’s been a while since we last updated but that’s not to say that we haven’t been busy. This is the version of Grapple Knight that we took to Supanova this year plus quite a few bug fixes. Changes include a newly added slide ability, fleshed out perks, new levels, a tutorial, a boss battle and new enemies.

Since our last update to this build we have also added quite a few things such as music for the boss battle and enemy sounds for the chickens, we also rebalanced the health and health item drops considering that the checkpoint system still needs to be implemented, all in all anybody who played this demo at Supanova will agree that this is a much tighter experience.

The game can also be played in fullscreen, we recommend the following settings;
[important]Full Screen
Pixel Size x3[/important]

If you would like to play the game with your PS3 controller then please download the latest motion joy driver here then follow the installation instructions here and there is also a tutorial video here. Once you are all done just make sure the controller is set to emulate an Xbox controller and you will be all set.

[important]                                                XBOX                               PS3
Jump =                                      A                                      X
Attack =                                      X                                     [  ] Grapple hook =                       RB                                  R1
Pause Game =                      Start                               Start
Perk Menu =                           Back                             Select
D-pad and Analog stick to move around and aim grapple hook[/important] Read the rest of this entry »

Grapple Knight Post-EB Part 3: Environment Art Overhaul

Games are a continual cycle of iteration; destroy, rebuild, improve. If something isn’t working visually, or goes against the core mechanics and flow of your game, it might be time to go back to the drawing board, or wacom tablet in my case. Phil Fish remade the artwork for Fez at least three times during its development. It was after Supanova that we decided that the game needed to go through this process. We needed to engage our players more, and give them something else to do besides grappling and fighting. So a huge whiteboard was borrowed, ideas were hashed out, arguments exchanged and the team collectively redesigned Grapple Knights core mechanics from a new perspective. You can read a more in depth article about this redesign here.

This redesign also included a complete overhaul of the artwork, from scratch, to bring the game up to a better standard that would give us a benchmark to work off. In this article, I’ll be going through my experiences of learning pixel art, some of the decisions I made when reworking the art, and the tools I used to help me get there.

Before and After

Before and After

Read the rest of this entry »